

I did enjoy World though it involved a lot of interacting with bad UI and walking to a monster. Can’t really complain about grind, as you don’t have to fight the same monster too much. The story cutscenes and missions were painfully bad.
What I did like was fighting one big enemy rather that hordes of small ones, having to be close and it being risky, exotic weapon movesets. It is great that you can and do use the environment to your advantage all the time.
I would like to see a game that does the fighting big enemies in terrain but with more physics based attacks. The hitbox-based combat where you can put your hammer inside the beast and then swing feels silly.
I didn’t like the equipment upgrades much as they only get interesting late in the game and all weapons of the same base type are essentially the same.
Maybe it is different elsewhere but according to my calculations, renting property is not very profitable. Investing in stocks is better if you only want to make money and do not care about the apartment otherwise.
You can’t easily get your money out of the property and if loan rates go up, you pay more and the property value goes down.
The real parasite is the bank who takes a cut but has little risk as the money it lends out is created from thin air.