illusionist@lemmy.zip to Programmer Humor@lemmy.ml · 13 days agoChild labour with 10 years of experience, 'AI-native' accepting 250k lines of Cursor codeimagemessage-square197linkfedilinkarrow-up1774arrow-down114 cross-posted to: programmer_humor@programming.dev
arrow-up1760arrow-down1imageChild labour with 10 years of experience, 'AI-native' accepting 250k lines of Cursor codeillusionist@lemmy.zip to Programmer Humor@lemmy.ml · 13 days agomessage-square197linkfedilink cross-posted to: programmer_humor@programming.dev
minus-squareyermaw@sh.itjust.workslinkfedilinkarrow-up44·12 days agoI used to think this is pretty much how games were really made when I was a tiny child. I couldn’t get over how many images needed to be created to get every possibility from every angle.
minus-squarethermal_shock@lemmy.worldlinkfedilinkEnglisharrow-up9·12 days agoI watched this awhile ago and it was very interesting how they made super small games for NES. https://youtu.be/ZWQ0591PAxM
The code:
I used to think this is pretty much how games were really made when I was a tiny child. I couldn’t get over how many images needed to be created to get every possibility from every angle.
I watched this awhile ago and it was very interesting how they made super small games for NES.
https://youtu.be/ZWQ0591PAxM
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