And of course they had to shoehorn some AI bullshit in it
(why I installed this driver: because i can remap the two extra buttons as copy/paste)
And of course they had to shoehorn some AI bullshit in it
(why I installed this driver: because i can remap the two extra buttons as copy/paste)
The 1gb of KDE dependencies are one time only, but there’s also the option of just using OpenGL + bare x11 or Wayland for GUI. If my game engine could pull it off, if IMGUI apps could pull it off, then everyone could pull it off, we just need a UI framework not ddependent on either GTK or qt.
“One time only”? In theory yes, in practice I don’t have anything else that needs those KDE dependencies. When I remove qbittorrent I can safely remove them. This is just a reality check that desktop GUI frameworks and package management are really not much better than Electron/html as lots of comments in this thread seem to suggest.
That is your use case, that relative to your individual usage only one application uses the framework. In that very specific scenario, sure. However with electron it’s forced to be that way for every single application no matter what your scenario is.
If electron packaged as a dependency, then it would be similar. But it’s always forcibly bundled.
Ok, I will just try to install more KDE apps so I can make use of that great dependency so I can join the Electron hating circle jerk next time. But from where I stand now, Electron apps are just like any appimage or snap.