I find this to be a real problem with visual shaders. I know how certain mathematical formulas affect an input, but instead of just pressing the Enter key and writing it down, I now have to move blocks around, and oh no, they were nicely logically aligned, now one block is covering another block, oh noo, what a mess and the auto sort thing messes up the logical sorting completly… well too bad.
And I find that most solutions on the internet utilizing the visual editor tend to forget that previous outputs can be reused. Getting normals from already generated noise without resampling somehow becomes arcane knowledge.
I find this to be a real problem with visual shaders. I know how certain mathematical formulas affect an input, but instead of just pressing the Enter key and writing it down, I now have to move blocks around, and oh no, they were nicely logically aligned, now one block is covering another block, oh noo, what a mess and the auto sort thing messes up the logical sorting completly… well too bad.
And I find that most solutions on the internet utilizing the visual editor tend to forget that previous outputs can be reused. Getting normals from already generated noise without resampling somehow becomes arcane knowledge.
Edit: words.