

I have been concerned recently that despite my best efforts I am still too attached to the corporately owned internet.
The fact that I felt no impact from this was a nice treat to start my week.


I have been concerned recently that despite my best efforts I am still too attached to the corporately owned internet.
The fact that I felt no impact from this was a nice treat to start my week.


Guy comes into a thread about overhyped games that people didn’t like, and tries to argue people’s opinions are wrong.
I also could not get into the game. It felt like a slog to get through for me. The idea of playing it over and over to try out different builds feels like torture.
You are welcome to your opinion, but you’ve come in hot to a discussion about games that people didn’t like. Which games did you bounce off that other people seem to enjoy?


Because a depression is going to make banks sympathetic to the poors? Don’t bet on it.


Any of the Hadrosauridae. Probably Lambeosaurus, specifically for the cover to one of the Dinotopia paperbacks:

More recently it has been determined that hadrosaur likely walked most frequently on all fours, with a larger tail. Still amazing looking creatures (credit to Gabriel Ugueto for the art):

The fun with contract work is that there are often laws in place to protect the employee, but there’s always some caveat that the employer can use to just not extend the contract anymore.
In Australia the law is that you can only extend a contract worker once, with what I assume is the intention that you would then hire them permanently if you liked their work enough to extend them. What actually ends up happening is that contract workers are now looking for jobs more often because companies LOVE contract workers, but hate the idea of offering anyone a permanent position. It’s cheaper for them to roll through inexperienced contractors.


And this comment is why women often do not go topless, even if the laws in a country allow it.


I love the devs previous game, Another Crab’s Treasure, for its tough but fair gameplay, and really well implemented progression. I was a little disappointed to discover that Peak leans more into the multiplayer, emergent gameplay, “eternal beta” feel of many indie games today. The concept seems fun, and it can apparently be played solo, but all of the gameplay footage I have seen from non-devs is people screaming frantically at each other about some new feature while nothing happens.
I might be a hypocrite though, because I am interested in the upcoming game Big Walk from House House.
I have seen men comment there, get the reminder, and then FLIP THE FUCK OUT. As if every part of the internet should have to put up with them.
A community like that is hard to monitor, and they are pretty chill about people making honest mistakes like coming in from /all. I feel like it’s obvious (or very quickly becomes obvious) which comments are mistakes, and which are butthurt males. They don’t seem to be hostile to the honest mistakes.